Games

Orblitz
September 2004 - July 2005
3D Physics Based Puzzle Game. 4 person team / 11 months

Orblitz is a 3D physics-based puzzle game, a cross between Marble Madness and Lemmings. You'll need wits to correctly place the limited amount of blocks given in order to redirect the path of an orb to reach its goal.

Game/level design, NPR Graphics, Shaders, Rigid-Body Physics, Gameplay, Art.


Crimson Legend
September 2003 - May 2004
2d skeletal animation fighting game. 5 person team / 7 months

"Crimson Legend is a fast-paced, two player only, 2D fighter featuring cool dark characters with outrageous powers and speed that encourages aggressive gameplay."

Technical direction and design, scheduling of milestones and tasks, co-design.






Prototypes

Inkbattle
March 2006 - May 2006
Experimental Nintendo DS Stylus-Based RTS game. 1 person team / 2 months

Ink Battle is the first Real Time Strategy Game to take advantage of the ease of use of the stylus of a touch screen to augment the genre with both more precise control and large scale management.

Set in medieval Japan, the game gives you control over a surreal army of samurai that grow out of the ink you lay on the screen. It was implemented for both the Nintendo DS and the PC.


A 2D game interface where the user blows on the screen.
February 2007

The user blows on the screen and from two microphones the system detects the strength and location of the sound.


Website copyright (c) 2004-2007 Marc ten Bosch, all rights reserved.
Some project and game content copyright (c) 2005 DigiPen (USA) Corporation, all rights reserved.